Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
smrpg:super_mario_rpg_armageddon [2024/01/08 19:33] adminsmrpg:super_mario_rpg_armageddon [2024/01/29 14:37] (current) admin
Line 11: Line 11:
  
 **Download:** [[https://www.romhacking.net/hacks/6665/|Romhacking.net]], [[http://ngplus.net/index.php?/files/file/51-super-mario-rpg-armageddon/|NGPlus]] **Download:** [[https://www.romhacking.net/hacks/6665/|Romhacking.net]], [[http://ngplus.net/index.php?/files/file/51-super-mario-rpg-armageddon/|NGPlus]]
 +
 +**Addendum Downloads:** [[https://www.romhacking.net/hacks/8405/|Text Color Change Improvement]]
  
 **Community Link:** [[https://discord.gg/8ENqJEE3Fa|Discord]], [[http://ngplus.net/index.php?/forums/forum/13-super-mario-rpg-armageddon|Forum]] **Community Link:** [[https://discord.gg/8ENqJEE3Fa|Discord]], [[http://ngplus.net/index.php?/forums/forum/13-super-mario-rpg-armageddon|Forum]]
Line 40: Line 42:
  
 ===== Quick Hit ===== ===== Quick Hit =====
 +<section quick-hit-wrapper>
 <section quick-hit> <section quick-hit>
-Difficulty hack that adds tons of new bosses and mechanics to the base SMRPG experience within a huge post-game.+**Don't Want to Read?** 
 + 
 +A difficulty hack that adds tons of new bosses and mechanics to the base SMRPG experience within a huge post-game.
  
 <section positives> <section positives>
Line 50: Line 54:
   * Full of surprises and unexpected twists in a classic game.   * Full of surprises and unexpected twists in a classic game.
 </section> </section>
- 
 <section negatives> <section negatives>
-  * Blue textbox is difficult to read.+  * Blue textbox is difficult to read. [[https://www.romhacking.net/hacks/8405/|NOTE: Since I wrote this review, Freddrock has made a patch to improve this]]
   * Some of the features, such as Pokemon may turn off players.   * Some of the features, such as Pokemon may turn off players.
   * Strategies feel a bit samey towards the end.   * Strategies feel a bit samey towards the end.
 </section> </section>
  
-**Score**: +<section score> 
-{{:smrpg:5.gif?nolink|}} **5/7 Stars**+**Score**
  
 +{{:smrpg:5.gif?nolink|}} 
 +
 +**5/7 Stars**
 +</section>
 +</section>
 </section> </section>
 ===== Review ===== ===== Review =====
Line 73: Line 81:
 The damage formulas are rewritten so that all numbers are much higher, which I don't love as I always enjoyed the Mario RPG's focus on lower numbers, but with the higher level cap (50), and sheer number of high powered superbosses I see why the developer chose to do this. While the game is known for its difficulty,  The damage formulas are rewritten so that all numbers are much higher, which I don't love as I always enjoyed the Mario RPG's focus on lower numbers, but with the higher level cap (50), and sheer number of high powered superbosses I see why the developer chose to do this. While the game is known for its difficulty, 
  
-One thing I really do not understand is the change to the textbox color, the blue textboxes are incredibly hard on the eyes and difficult to read. I grew used to it, but I wish there was a way to revert this to the original color or another one had been chosen. +One thing I really do not understand is the change to the textbox color, the blue textboxes are incredibly hard on the eyes and difficult to read. I grew used to it, but I wish there was a way to revert this to the original color or another one had been chosen.  [[https://www.romhacking.net/hacks/8405/|NOTE: Since I wrote this review, Freddrock has made a patch to improve this]] 
 + 
 Once you beat Smithy, instead of seeing the credits, you are taken to the post game where you have dozens of superbosses, godbosses, pokemon, and other challenges that make up the bulk of the actual game. Luigi and Frogfucius give you hints as to where to go next, but I found myself needing to reference the wiki, particularly when it came to understanding if I'm trying to bite off more than I could chew. Luigi's advice does cover most of the earlier steps but towards the end of each "phase" of the endgame I found myself a bit confused about where to put my focus. Once you beat Smithy, instead of seeing the credits, you are taken to the post game where you have dozens of superbosses, godbosses, pokemon, and other challenges that make up the bulk of the actual game. Luigi and Frogfucius give you hints as to where to go next, but I found myself needing to reference the wiki, particularly when it came to understanding if I'm trying to bite off more than I could chew. Luigi's advice does cover most of the earlier steps but towards the end of each "phase" of the endgame I found myself a bit confused about where to put my focus.